Gondolin From ms[] 5wu6wn3u12nw, ent gondolin. * 4n is first guard, keyword gate. * Ent puddle. n is one person room, n from that is elf. Get key, unlock gate n. * Go north killing elves and unlocking gates until the golden gate, where is 2 elves. They assist and are aggro, but don't block, so u can set wimpy high and either use an assassin to assassinate one of them to death or blind one. * Next room is 3 elves. Same tactics. * North is maze: 2nw2nsesnen from Steel Gate, where are outcasts by pairs. Outcasts sac and are aggro, but they don't see cloak and can be spelled up. * Post a summoner there. * N is a nomob room. * West and East paths go around the castle so it doesn't matter which path u take. Just try to take the citizens on the path one by one. They aren't aggro, but block and assist and maim hard, but are tauntable. * Follow path to the other side of the castle, where are two e,w,s exit rooms. One of these has a south exit to Eol's ghost. He maims and has high ac, but u can flee from him, but in that case better make sure there aren't anymore blocking citizens around. Kill Eol's Ghost for *Armour of Black Steel* and key to main gate, in a *rotten sac* . * Go back to the Nomob room. Up are two stair guards, which are pretty tough. They are spellable, but block and see cloak. * Up are two more. U is Ecthelion, maims hard, *Shield of Ecthelion*. Unlock gate n, n. Now go all n, e, all n, w, 2n. In every room are two aggro guards. You need to cloak and blind/dispel them. There are also a few wanderering guards on the path. After guards are dead, comes market part. Market * There are three type of mobs in market: common citizens, gondolindriums and some guards. Citizens aren't aggro, block and sac. You don't need to touch them. Gondolindriums are not aggro, but assist and reflect. You just have to look out for any guards and taunt them. You need to find a key in a bag carried by a gondolindrium. Best way to do it I think is just keep dispelling the wandering gondolindriums and start killing them. They die fast, but if any more wander in, then just quaff alot, since they hit hard. * Their key for Turgon is Royal Invitation, also a key to the tower is somewhere there, which opens a door up from all n from main gate at ecthelion. Can't remember what's in there. * Gust citizens from your path and from the beginning of market, go all s, e, s. East are two guards, spellable, aggro, not so hard. * East are two more. * N is turgon and three saccing guards. Guards ain't aggro, but assist Turgon. Thus, u need to blind turgon. Use a naked char with wimpy max. When Turgon is blind, go in, and blind the guards and spell them all up. Take out guards, then kill Turgon. *Ring of the Vanyar*, *Glorious random*. * Ulmo's shadow is somewhere in the west part. Dagger of Black steel, two Piece of Feanor Pride somewhere too.