Yupa's Kyuden Bayushi Walkthrough Version 1.0, October 1, 2002 Yupa's Note: Kyuden Bayushi went through some minor revamping recently, but I haven't done the new KB yet. The WT is still fairly accurate, I think. Lemme know what changes are made if you do the zone, and I'll update this WT accordingly. You will need: 3-4 Advanced Players 1-2 Equipped Druids (for 1 part) Sacrificial Newbie Equipped Archmage (to portal) Recommended: Acid EQ From Market Square, 13e, 2s A. Shosuro's Cloak 1. s: Gaijin Merchant 2. Enter Caravan: Merchant 3. s: Merchant 4. s: Merchant 5. s: Merchant 6. s: 2 Bayushi Bushi a. 2 Person, soundproof, sink room. Use caution. 7. After the 2 people have killed bushis, go n back to group. 8. Send an expendable dual 2s, d, 2n, w a. Aggro blocking mobs in area, if you die, summon back and keep trying. 9. Once dual is through, portal to the character, ent portal 10. s: Ninube B. Junshin's Collar, Egg of P'an Ku 1. e, have group rest. 2. Send dual 2w, s, n a. Again, blocking mobs. If you die, try again. 3. portal when through, ent portal, leave a post char, open door e, e: Aramoro 4. 2e, u, 2n, d: Courtiers a. 2 person rooms. Send group to courtiers, don't attack. Try gust/scare. 5. s: Yojiro , *Key* 6. Summon to post, 2e, unlock/open door n, n: Treasure Room (sink destination) C. Mon, Mask, Itsuwari 1. s, u, n: House guard a. 2 person bottleneck to guard. 2. e: Dairyu 3. w, open door n, n: Kiko , *Key* a. 2 Person Room 4. unlock/open door n, 2n (bottleneck): Shoju D. Druid Fun 1. Next part can only be done by druids. 2. Return to Treasure Room 3. s, u, 4n, 3d: Shindei , *Key* a. Bottlenecks and druid only rooms. Need an equipped druid or two for this. 4. Return to Treasure Room E. Token, Obsidian Hand 1. s, e, unlock/open door e, e 2. d (2 person), n, n (one person): 3 Black Bats a. can run north past them, but they need to be killed eventually. 3. n (no limitation room) a. Good place to regroup. 4. s, open rubble d, d (one person): Black Bat 5. n: 2 Water Snakes a. 2 Person Rooms again. Breathe Water needed, I think. 6. n: 2 Water Snakes 7. u: Shadow a. One person room. F. Wristband of the Scorpion, Yashin 1. d, 2s, u, 2s, w, get torch 2. w: Spider a. Acid mobs that hunt, use caution in this part. b. Still a 2 person room. 3. unlock/open web w, w: Spider 4. Close web e, open web n, spider hunts 5. 2n: 2 Undead Bushi 6. n: 2 Undeads 7. n, d, pick/open door s, s: Baku a. This room isn't 2 person, so send your group charging in. 8. n, u, n, e a. bottlenecks, don't forget 9. slide e: 3 Berserkers a. Send group through bottlenecks fast and stun targets. 10. u, get scrolls a. one person room 11. unlock/open ?, kill mob a. I didn't do this part last time, there's an exit and you have to face the last bugger 1-on-1. EQ Mobs Ninube: Shosuro's Cloak (AC 10, HR 5/Armor -10 About) Yojiro: Junshin's Collar (AC 10, 3/6 Neck) TreasureRoom: Egg of P'an Ku (Clone food) House Guard: Mon of the Scorpion Clan (AC 8, HR 3/Move 50 Badge) Dairyu: Bayushi's Mask (AC 12, 4/5 Head) Shoju: Itsuwari (HR 7/Armor -10, 3-Attack Slash Weapon) On Ground: Token of Crystal (Crappy neck for breathe water) Shadow: Obsidian Hand (AC 10, DR 6/Mana 100 Hand) Baku: Wristband of the Scorpion (AC 8, HR 5/Dex 3 Wrist) ?: Yashin (7/6, PK 3-Attack Bite Weapon)