Yupa's Tapestry Walkthrough Version 1.0, October 30, 2002 You will need: 3 Advanced Players Recommended: Lots of Potions HP Gear Acid EQ From Market Square: s, 3e, 2s, 5w, 4n, e, 4n, 2e, 5n, 3u, 2e A. Going through the Motions - This part of Tap is pretty easy to figure out. Go in the only direction that's safe (i.e. has a name that isn't like all the other exits, and isn't the room you were just in), kill mob, repeat as necessary. At some point, mobs will start to reflect. 1. d: The Yeti 2. n: A Zombie 3. w: The Field Giant 4. s: The Runaway 5. d: The Mud Addict 6. e: The Leather Shopkeeper 7. u: The Incarnation of Tapis 8. d: The Sand Crab 9. s: The Congresswoman 10. u: The Hill Giant 11. n: A criminal 12. w: A Spark of Electricity 13. w: The Tritan 14. w: The Clock Worker 15. e: A dainty deer 16. e: The Librarian 17. u: The Grand Master of Ceremonies 18. d: The Displacer Beast 19. d: The Oasis 20. u: The taker of lost souls, Charion 21. e: Barney, the Purple Dinosaur 22. w: A Witch 23. d: The Pope 24. n: 2 The Gate Guards 25. e, n: A Thorn Bush 26. e, n, 2w, 2n, e, n > 2 person rooms < B. The Threads - Now you're in a room with multiple thread portals, each with a different color. Next part is where the fun begins; each portal leads to >>2 person<< rooms; with about 4-8 aggro mobs that wander in each thread. You'll have to kill them, using 2 characters, to continue. Each thread consists of 2-person rooms all the way up to the EQ mob, where the room has no character limit. - Once the mobs (acolytes and/or priests) are all dead (about 4-8 per thread), you can continue along the paths as written, until you get to the EQ Mob. Use strategy here, since they're the tough guys that do fun stuff like maim and sac. C. Shroud of Turin 1. Enter white, 2w, 2n, 2d, s, e, 2d, 4w, u: The Apostle 2. Enter tapestry D. Feet of the Umber Hulk 1. Enter cyan, d, n, d, s, e, n, u, s, u: The Umber Hulk 2. Enter tapestry E. Gauntlets of Gorgon 1. Enter red, d, n, e, s, 2d, w, 2n, d: Gorgon 2. Enter tapestry F. Pitch Hood of the Mindflayer 1. Enter green, 3e, s, e, s, 4u: The Master Mindflayer 2. Enter tapestry G. Collar of the Krakan 1. Enter yellow, u, n, e, n, u, 3e, s, e: The Krakan 2. Enter tapestry H. Rainbow Wings of the Couatl 1. Enter magenta, 2w, n, 2d, s, w, n, u, s: Couatl 2. Enter tapestry I. Decapitated Head of Tapis 1. Enter black, 3s, 2w, 3s, u, 2e, s: Tapis 2. Enter tapestry EQ Mobs Yeti: Pelt of Yeti The Leather Shopkeeper: A pair of Leather Pants (AC 8, 4/5 Leg) A Criminal: Spiked Leather Wristband (AC 6, HR 3/Armor -7 Wrist) The Librarian: Dictionary (Wis 10/Con 10 Hold) Barney: Gleaming Tooth of Bahr'ne (HR 5/Armor -10 Light) Thorn Bush: Ring of the Rose Bush (AC 12, 4/5 Ring) Apostle: Bloody Shroud of Turin Umber Hulk: Feet of the Umber Hulk Gorgon: Gauntlets of Gorgon Master Mindflayer: Pitch Hood of the Mindflayer (AC 13, 7/7 Head) Krakan: Collar of the Krakan (AC 11, 5/5 Neck) Couatl: Rainbow Wings of the Couatl Tapis: Decapitated Head of Tapis (9d6, 6/7 3-Attack Bite Weapon)