, , \'. .'/ ),\ /,( /__\'. .'/__\ \ `'.'-.__ __.-'.'` / `) `'-. \ / .-'` (' / _.--'\ '. , , .' /'--._ \ |-'` '. '-.__ / \ / \ __.-' .' `'-| \ _.`'-.,_'-.|/\ \ _,_ / /\|.-'_,.-'`._ / `\ .-' /'-.|| \ |.-" "-.| / ||.-'\ '-. /` )-'` .' :|| / -.\\ //.- \ ||: '. `'-( / .' / \\_ | /o`^'o\ | _// \ '. \ \ .-' .' `--| `"/ \"` |--` '. '-. / `) _.' .' .--.; |\__"__/| ;.--. '. '._ (' /_.' .-' _.-' \\ \/^\/ // `-._ '-. '._\ \ .'`_.--' \\ // `--._`'. / '-._' /` _ \\-.-// _ `\ '_.-' `< _,..--''`| \`"`/ |`''--..,_ >` _\ ``--..__ \ `'` / __..--`` /_ / '-.__ ``'-; / \ ;-'`` __.-' \ | _ ``''--.. \'-' | '-'/ ..--''`` _ | \ '-. / |/--|--\| \ .-' / '-._ '-._ / |---|---| \ _.-' _.-' `'-._ '/ / / /---|---\ \ \ \' _.-'` '-./ / / / \`---`/ \ \ \ \.-' `)` ` /'---'\ ` `(` /` | | `\ / / | | | | \ \ .--' / | '. .' | \ '--. /_____/| / \._\ /_./ \ |\_____\ (/ (/' \) (/ `\) \) HELL Africa: 8e,u Ambrosia: 6w,3n,2e,5n,3e,5s,3e,3u,4n,w Amsterdamned: s,7e, Asylum: 9w,3s,3n BendenWeyr: 6w,3n,2e,5n,3e,2n,e,n,w,n,e,n,w Book of Blood: 2n,w,n,all e,open altar,all e,all d,all n,all w, open door,4 w,open hidden,n,w,s,w,write (character name) Camelot: 14w,n Carnival: 8e,4n,2e,n,w Centaur Island: s,3e,2s,5w,4n,e,n,4w,d,u,n,d Chemical Caverns: 6e,3s,e,2s,,d Chessboard: 9e,d,,e Computer World: 17e,u Demon Pre-School: 5w,7s,4e Draconia: 15w,n DraGonia: s,3e,2s,5w,4n,e,n,4w,3d,e,4d Drow: s,3e,2s,4e,n,d,n,2d Drow BackDoor 8e,4s,2e,s,2e,d,w,s,2d EarthPrime: 7w,6s,4e,d Elemental Canyon: 8e,4s,3w,2e,4n,e Enfan: 2n,w,n,e,n Eternal Choices: 7w,6s,4e,n Final Fantasy: 11w,n,3u,s Garamond: 7w,6s,4e Gilgamesh: s,4e,s,w,,w Gilligans Island: s,3e,2s,2w,8s,2e,8s Gotham City: 21e,s Grey Death Region: s,3e,2s,5w,4n,e,11n,e,5n,e, for groups of mid adv, there is at least one dt in the maze, watch out. Harpyland: s, all west, 3s, e, all south, east, all up (go back down and it's a dt), s, 2up. They see through shadow and cloak. Hawaii: s,3e,2s,2w,4s,e,n,2e,2n,3u,n,d,n Hell: 14e,3n,2e,2n,w,2n,u,4w,4n,7e,2s,3e,3s,3w,3u,4e,6n 4w,3s,4e,,n,4d,e,3d,s,2e,3s,3w,2s,e Jurassic: 8w,n The Land: 8e,d,3n,u,5d Luney Toons: 7e,s Mahn-Tor: 7e,d,3n,2e,d,3e,,3s,w,s,e Malice: s,4e,3s,,6w,6s,2w,s,2w,3d,3s,3e,3s,w McDonalds: 5w,7s,3e,u Melnibone: 14e,3n,2e,2n,w,2n,u,4w,4n,7e,2s,3e,3s,3w,3u,4e,6n 4w,3s,2e,n Midnight Macabre: 8e,2u Mortal Kombat: 6w,3n,2e,5n,3e,5s,3e,3u,, ,d, Narshe: 11w,n,3u,n Olympus: 6w,3n,2e,5n,3e,5s,3e,3u,n Pentara: s,4e,3s, Permafrost: s,3e,2s,10w,s,3u,s,2w,s,2w,n,2w,n,e,3n,w,n,w,n Pizza Hut: 21e,n Playboy Mansion: s,3e,2s,2w,4s,e,n,2e,n,w Prom Night: 6w,3n,2e,6n Revelstone: d,3n,u,5d,n,w,4n,e,,n Rift: s,3e,2s,5w,4n,e,n,4w,3d,e,4d,s, Sailor Moon: 11w,n,3u,13n,u,2n,e Shire: 9w,n Smurf Village: 7w,n Starwars: 6w,3n,2e,5n,3e,5s,3e,3u,2n,e, Suburbs: 7w,2s,2w,all n Tapestry: s,3e,2s,5w,4n,e,4n,2e,5n,3u,2e Tapis: s,3e,2s,5w,4n,e,n,4e,2n,2w,6n,3u,2e,s Tarts: 14w,13n,e,n Thalos: 8e,4s,3w Tombstone: s,3e,2s,13w,7n,2e,n,e,3s,4w The Tree: 17w TimeQuest: 13w,2s,e,n,2w,s,w,2s,n,2u,2s,w,s Tull: 14e,3n,2e,2n,w,2n,u,4w,3n,w Valley of Kings: 18w,s,u,e,s,d Washington DC: s,3e,2s,13w,7n,2e,n,e,3s,4w,2n,e, The Web: 8e,2u,2s,e,3s,e,s,e,3d,4w,2s,2d,n,2e,s X-Mansion: 21e,u Zombies: 8e,4n,2e,n,w Mage Guild: 3w,2s,e Cleric Guild: n,w,n,w Warrior Guild: 3e,s,e,s Thief Guild: s,2e,s Druid Trainer: s,3e,2s,13w,11n,e,s,3e,n,w,,n,u,2w, 7n,2e,n,e,n,e,n,w open door nu2w Bladmaster Trainer: s,3e,2s,2w,4s,e,n,2e,2n,3u,n,d,n,hunt kahuna,open door,w Assassin Trainer: 8e,4s,3w,e,hunt camel,e Archmage Trainer: 15w,2s,e,s,w,s,2w,s,w,n,3w,n,w,3n,3s,w,s,n,kill golem,n,3e,open door,2n,u,3w,4s,4e,4n,u,4w,4s,4e,2n,open door,e :: Leveling Rock s,3e,2s,5w,4n,e,n,4w,3d,e,4d,2n,5w,2s,u,open trapdoor,u,w,n,w, :: Floppy Feet 8e 4n 2e 1n e until dead end, kill guido (a little tougher than a zombie), get the greasy key, w until back at intersection, 3n 3e (you can't see the east exit but it's there), find your way to a domed room (no way you'll get lost in there), unlock the door, go north, kill the gestapo guy (he be 2 zombies tough), get the ticket, get out of the house, s w, unlock curtains, 4w (until you can go north anyway), n w n e, open door, and the AGGRESSIVE HEAD CLOWN is to the north. He has the floppy feet (dam +4, +25 hp, -10ac, and some spell goodies I can't remember right now....) :: Tapis This is a 2 avatar zone up to the Gorgon. To get there you go s, 3e, 2s, 5w, 4n, e, 4n, 2e, 5n, 3u, 2e. Once there, you MUST stay on this path or else you will leave the zone or go in a DT. 2s, w, 2n, s, e, w, n, w, e, w, s, 2w, n, 2s, n, e, 2s, n, e, s, e, n, e, n, 2w, n, e, 2n, e, 3s. This will get you Pelt of the Yeti, Leather Pants, Leather Wristband, a large book, Gleaming Tooth of Bahr'ne, Ring of the Rose Bush, Pitch Hood of the Mindflayer, and the gauntlets of the Gorgon. There are mobs in the first 25 or so room all block and do about 200-300 dam a round. Gorgon hits for about 400 a round. Most EQ mobs are Agro through rune. :: Sack Of Grass Sack is rent reducer but weighs a bit. M] 7w,6s,4e,2n,w,n,open boulder,w,kill 3.mob, get sack (mob is hard) :: Melnibone Melnibone is located from market 14e 3n 2e 2n w 2n u 4w 4n 7e 2s 3e 3s 3w 3u 4e 6n 4w 3s 2e n 14e3n2e2nw2nu4w4n7e2s3e3s3w3u4e6n4w3s2en It covers a wide range of player levels from the first room :: Low level players go west Mid level players go north Suicidal players go East (Its very hard) :: El Cid's Leggings from market go 9w,3s,4n,2e. Then go n,w,s,e do this for about 4 times but you have to unlock the barred door on a couple levels. Once you have reached the 5th level go n and cast mark before the door. You have to go east and kill the rapist so you can get the badge. The badge is in a sack so you can't just look at the rapist for the key you have to kill most of them or all of them. Once you get the badge cast blink so you will return just outside of the door. From that spot go 1e,1n,1e make sure that you can see in the descrption (Your steps sound as if you were walking on an empty wooden trunk.) With the badge open wooden go down then type open dumas then go n and kill Sarah then you can go e to kill Jack. First blind all the fan's and kill them all. Then you can spell up jack for El Cids'. You can cast mark in the room with Sarah or in the room with Jack, but I think it's best to cast mark in Sarah's room so you can fill up with choco or get ambrosia before you kill Jack but move fast I've notice that the fans have repopped just when I attack Jack. :: Black Dragon Shield from market go 1s,3e,2s,5w,4n,1e,1n,4w,3d,1e,4d,2e,1s, peek e first before going east. Dragon sprays acid, you need to have acid equipment. Most of Hell equipment is acid equipment. The way I did it was I ran east cast dispel magic and ran back west. Keep doing this until you either dispel dragon or it attacks you. You can only wear acid equipment remove all other equipment put away towel. Your container should be ok but put away your liquid containers. Bring a lot of ambrosias. :: Gilgamesh s, 4e, s, Scientist, w, open timemachine, w, s, w, n, Harlot, s, w, 2n, e, 2 Lion, n, 2 Lion, n, 2w, s, w, Hunter(1man)/Son, open hide west, w, Son, e, 2s, Beggar, s, 2 Beggar, w, 6 Guard (dispel/envenom), unlock/open gate, w, n, Rogue, 2n, u, 2 Priestess/Ninsun, d, 4s, Rogue, s, 2 Priest/Anu, 2n, 2w, n, Rogue, n, w, 2 Priest/Ea, e, 3s, Rogue, s, Priest/Enlil (flee), 2n, 3?e, 2n, 3 Guard, n, Bodyguard, w, Enkidu, e, n, 6 Guard (dispel), unlock/open bedroom, e, Priest/Gilgamesh, w, 4s, 6w, open hole, w, s, Man/Woman, unlock/open mountain s, w, 2s, 3w, Siduri, n, Urshanabi, n, w, 2n, 2e, Utnapishtim, 2w, 2s, e, 2s, 3e, 2n, e, 5n, open cedar (sleeptrap), open cedar, 2n, w, n, w, 2n, Shamash (flee), open heaven, e, s, Bull, s, Ishtar (dispel, flee). Hunter Gloves 5dam 4hit 10ac 25dual hands (4/4/7) Ninsun Ring 5dam 5hit 10ac 30adv ring (6/6/13) Anu Skyshield 5dam 6hit 20ac 10adv shield Paintbrush 6d6 3attack 5dam 5hit 10adv weapon Enlil Spirit Boots 5dam 5hit 12ac 30adv feet Enkidu Pants 5dam 4hit 15ac 20adv legs (4/3/12) Gilgamesh Armor 5dam 6hit 22ac 30adv body (5/5/19) Siduri Earring 2dam 8ac 40mana 10adv ear Utnapishtim Light 6dam -10armor light (5/8) Shamash Circle 5dam 6hit 8ac belt 25adv (6/6/11)(4/5/5) Humbaba's Head container rentreduce towel Ishtar Necklace 5dam 10ac 35hp 20adv neck :: Sailor Moon Sammy, d, Mom/Dad, open door, 2n, 3e, n, open door, n, w, open door, n, Melvin, s, 2w, unlock/open door, n, Haruna, s, 2w, unlock/open door, n, Mercury (hunting), s, 5e, 2s, 6w, unlock/open barricades, 3n, w, n, e, n, 3e, Artemis, n, Venus (blocking), 3n, 4w, n, Chad, unlock/open door, n, e, Grandpa, w, unlock/open door west, w, Mars (blocking), e, 2s, 7e, unlock/open door, n, Andrew, e, n, e, s, e, Jupiter (blocking), w, n, w, s, w, s, 3w, 3n, Molly, 2n, unlock/open door, n, 2u, Guard, 2u, e, Luna, u, enter portal, 3n, open door, 3n, 4d, n, Guard, 2n, w, n, 2e, n, w, 2n, 2u, Guard, 2u, 3n, 4e, Guard, open chamber, n, Jedite, s, 4w, unlock/open rock north, 2n, n (slide), 2e, n, 2w, 2n, 2e, n, Negaforce, u, n, 4w, open door, n, Zoisite, s, 4e, n, Malachite, n, Tuxedo, n, Guard, n, Beryl, open throne, d, 3 Guard, d, Queen (dispel/fleeable), 2u, n, u, 2n, e, s, e, 3n, e, s, w, s, n, Shadow (dispel), open door, n, open cell, n, Moon Sailor Mercury Bubble Ring 5dam 4hit 12ac (ring) Ice Patch 2dam 3hit 9ac (tattoo) White Gloves 5dam 5hit 10ac (hands) Rune of Mars 2dam 30mana 8ac (rune) (magical) Sailor Mars Fire Scrolls 4dam 100mana (holdable) Sailor Jupiter Suit dam5 hit5 ac22 (body) Neflyte's Boots dam6 hit6 ac10 (feet) Homing Crystal 11d5 dam6 hit6 (2attack) Imperial Badge of the Negaforce 2dam 3hit 9ac (badge) Black Cape of Tuxedo Mask dam6 hp75 ac12 (about) TopHat rent reducer (container) Imperium Crystal dam5 hp75 (light) Star Locket dam6 hit4 ac12 (neck) Moon Tiara dam7 hit7 ac17 (head) Crescent Moon Rod 9d7 dam7 hit7 (3attack) :: Acid Repair s, 7e, enter train, 2s, w, 5s, w (look west to see if entrance is already opened, if so skip to part 2), from there you can hunt manager and open the door south OR go south until you are in rich's store, all east, s, e, you should be in elevator then west until managers door is south(should be about 4w) manager is south from there, it's a no magic room, but he dispels easy, have a druid or archmages cloak do it, after killing and getting invitation recall and go back to entrance(s, all east en train, 2s, e, 5s, w) part 2- you can hunt through by hunting repair, but only if cloaked go west and west from there is 4 agents(someone needs to cloak and blind them) since they assist and are aggro, if you do happen to die the servants pick up eq, so watch out, 3 south should be 3 more agents, then south after killing them, west to 2 more agents and north is cook, he's not aggro so dispel him, then go west and all south to repairer. :: EarthPrime ID Badge: 2dam 1hit 5ac Gun: 5hit 6dam 2attack Shades: 7ac Core's Tattoo: 2dam 5ac QuartzRing: 5hit 3dam 16ac Interpersonal Armor: 6dam 2hit 23ac :: Kingsvalley 18w,s,u,e,s,d Water Weird (5s, 2w, 4s, d, 2n e) Ring of Liquification: haste 2dam 2hit ring Ankwah (I just hunt him from WaterWeird) Funeral Mask of Ankwah: 10ac 4age 6dam warrior only head Anubis (I bump into 2 of him while hunting Ankwah) Egyptian Crook: 2dam 2hit holdable wand Mummy (e from Ankwah) Moldy Wrappings: 3dam 5ac legs arms Always peek before backtracking because there will sometimes be the Curse mob which will destroy you. headseeker/kurghan?ebony cutlass?judgment/guardian?robe/tutankhamun? loin/cozacotacoytl?basilisk/claw?bedouin/turban?necromancy/lich? :: Centaur Isle s,3e,2s,5w,4n,e,11n,e,6n,2e,3n,2w,s,3e stockboy (black hole) 5e,n potions 3e,s,w weapons 3e,2s,e :: Gold 9e d open gates 4e 4s kill queen (pretty easy mob, level 20 soloer can handle her) get the marble key, unlock marble d, go down and get the 1 million coins.. then u, 8n, e and kill the other queen and get the key and unlock marble d :: BC Pill Quest 8e,d,3n,w kill guard with key, unlock/open door, w,2n,w,2n,3e open door, 2s, read note, kill dwarf with castle key, 2n,3w,2s, e,2s,w, open trapdoor,d, kill wraith and get key, u,4e,2n,e,2n unlock/open door, 3n, unlock/open door, e,3u,e open door, n, get key, s,w,3d,w,5s,w,2s, unlock/open door, e,d,2e, unlock/open door n,e,2n,w,s, w is the mazekeeper this is a magic room so you can dispell blind and guinness. :: Computer World 17e, u, n, greeter(silver key), hunt 2.manager(gold key), go all e/s to corner, unlock/open door, s (cold room), manager(keys) (a) Silk Necktie- unlock/open door(s), s (2 guards-aggro/grouping), s(2 guards), s, mob(necktie) (b) Static Boots- all n, unlock/open door(w), w, s (2 techs-aggro/ grouping), s (2 techs), s (2 techs), w (2 techs), w (2 techs), enter butt, u, manager (boots 5dam 4hit 10ac 0dual) (c) Laptop- from boots, s, enter butt, w (2 guards), w (2 guards), s, e, enter butt, e (2 guards), e, e (2 guards), e, (aggro mob) have wimpy set (safe to flee). :: Narshe Narshe & Ranma 1/2: from Market Square 11w,n,3u - (Narshe Entrance or NE) Celes: NE- 13n,u,2n,4w,n,u,n,2e,s (FORCE ARMOR). Void: NE- 8n,e,n,open secret down,d (EVERYTHING DROPS TO VOID) Nelson: NE- 13n,open secret down,d,n, Deep 13: NE- n,5w,open rock,2n,3e,d,n,open secret (INVENTION) Urd/Belldandy: NE- 4n,e,n,open secret down,4n (URDS LEGGINGS), 3s,unlock door east,e (BELLDANDY'S COLLAR). Ranma/Akane/Genma: NE- open passageway west,w,4n,4e,2n, w - Happosai (KEY), 2e - Kodachi (KEY), w,2s,2e,unlock door north, hunt Ranma, Akane(BELT), & Genma(WEAPON). Ukyou: NE- open passageway west,w,4n,4w,n (UKYOU SPATULA). Ryouga: from south of Ukyou- 2e,2n (KEY), 2s,3w, open gate north, hunt Ryouga (BACKPACK). :: Gold 14w, 10n, w, 2d, gnomes (1mil each), watch for DT :: The Web 8e 2u 2s e 3s e s e 3d 4w 2s 2d n 2e s leprechaun (leprechaun shoes, 10mil coins) 3n - godzilla (breathes fire)(key) unlock/open door d 4d 3s e - elephant man (key, baggy pants) w s - leatherface (disarm him)(chainsaw) open door s, s - freddy kreuger (bladed glove) Soloing Freddy seems to be almost impossible, i would suggest a group as he hits extremely hard and attacks 4 times. :: Pescaderado Mental Institution- 9w 3s 4n 2e From this point to El Cid's leggings: n,w,s,e,n,w,s,e,n,w,s,e,n,w,s,e,open door, south, kill all the rapists until you find the one carrying the sack with the badge in it. Then go around till you find a room that says "Your steps sound as if you were walking on an empty wooden trunk." unlock/open wooden, d, open dumas, n, kill sarah, e, kill fans, kill jack. Also in this zone, war criminals carry 1 mill in gold coins, so do rapists and rapists also carry mud bottles which are like ambros. :: X-Mansion 21e,u,2e,2n,e,2n,s,e,open gate,2n,open entrance,n,w,s,Xavier, open underground,d,3e,n,Forge,open simulator. Simulator 1 is Mastermold(ARMOR) Simulator 2 is Magneto(CAPE) Simulator 3 is Famine(GLOVES),Death(SPEAR),Pestilence(ROBE),War(BOW), & Apocalypse(ARMOR). :: Camelot Queen Guinevers Crown, Holy Grail, Emerald Amulet, Phantom Mask, Pandoras Box, Amethyst Ring, Crystal Ball, Priests Collar, Pearly Dragon Claw, Coral Bracelet, Butterfly Wings, Ivory Brooch, Copper Platemail, Sword of Nobility, Merlin's Robes 14w, 7n Holy Grail : 10n, 3u, w, d Grail to Crown : u, e, 3u, 2n, 3u, w, n Crown to Mask : s, e, 2n, open door, n, 3d, 3w, 2u, n, e, 3u, n, w Mask to Amulet : e, s, 3d, w, s, 2d, 3e, 3n, 5u, n, u Amulet to Box : d, s, 5d, 3s, d, w Box to Ring : e, 6u :: Tull 14e 3n 2e 2n w 2n u 4w 3n w 2w s - Liza - set wimpy high (lace petticoat: ac5 dam3 hit3) n w 2n - Altar Boy (1 backstab should do the trick) open door e - Sylvia (amethyst rosary: ac10 hit20 dam4) w 2s w s - Allie(shot: liquid container) u - Sheb (carving knife:6d3 dam2 hit2 & key) d 2n, open door n, north From Porch, there are a bunch of scorpions that block and are aggressive. 4w n w n 3w s 3w s, open trapdoor d, kill demon, get key u n 2w n w w, kill Spirit (zephyr belt: ac10 dam4 mana75) From here you can unlock/open stone north, but I can't find any mobs/eq anywhere.... I tried looking around, and it seems there is a maze and a room with no exits, I'm no good at solving quests etc so I couldnt find it, if ya do, post it. (Walter the Warlock: gold pendant: dam3 wis3 ac10 tarot cards: wis6 con6 basalt staff: dam5 hit4 black cloak: dam3 hp10 ac10) :: Demon PreSchool From mk[], go 5w, 7s, 4e, open door, n, open glass, e, take all desk, w Training potty is : 4n, unlock/open door, e, kill toilet monster Nightlight is : 4n, 2w, open half, 2w, kill 3.mob (hit10 age-5) Uzi 9mm is : 6n, 2w, open backdoor, w, n, w, 3n, 3e, 2s, u, 3n, 3w, 3s, u, 2n, e, s, kill tim :: Hell From MS: Go 14e,3n,2e,2n,w,2n,u,4w,4n,7e,2s,3e,3s,3w,3u guardian, pit(lavabelt), vorpalist(vorpal), ezekial(ezekial), guardian, leviathon(amulet), guardian, bane(wings), keeper, guardian, hellicia(crown) :: TIMEQUEST From MK[]: 13w, 2s, e, n, 2w, s, w, 2s, n, kill guard(key), u, kill ghost, u, kill ghost, u, unlock/open hatch, s, kill timetraveller, unlock/open hatch, s, w, s, kill bandits(key), u, unlock/open door, w, s, say code (leave a summoner here if available) 2w, n, 2w, n, d, 2n, u, n, d, n, w, 2n, say code, u, n, 2u, unlock/open hatch, 2s, 2w, s, e, pick/open barrier, w, 2n, open wall, w, open metal, 2w, s, open door w, w, kill mob(key), e, n, e, s, unlock/open hatch s, s, e, use switch, 2w, use switch, e, 2n, w, unlock/open glass n, n, open hatch e, e, 3n, open hatch n, n, kill mob(remote), e, kill mob(key), w, 4s, w, s, e, 2s, w, use switch, 2e, use switch, w, 2n, e, 2s, unlock/open glass, 2s, say code, use button, s, n, unlock/open throne, d, kill mob(key), unlock/open door, w, "enter " (guessing missing digit), open barrier, n get all from treasure chamber. Done!